Äëÿ íà÷àëà îòìåòüòå çíà÷îê "Console" â ïóíêòå Options . Âî âðåìÿ èãðû íàæìèòå òèëüäó (~) è ââåäèòå ëþáîé èç íèæåñëåäóþùèõ êîäîâ:
god – ðåæèì áîãà.
wuss – âñå îðóæèå.
noclip – ïðîõîæäåíèå ñêâîçü ñòåíû.
health # – ãäå "#" – ýòî êîëè÷åñòâî çäîðîâüÿ (ìàêñèìóì 100).
notarget – íåâèäèìîñòü äëÿ ïðîòèâíèêîâ.
give all – âñå îðóæèå è áîåçàïàñ.
cg_cameradist -45 – âèä îò ïåðâîãî ëèöà.
cg_cameradist 128 – íîðìàëüíûé âèä.
give ïðåäìåò – äàòü ïðåäìåò (ñì. íèæå).
map êàðòà – ïåðåéòè íà êàðòó (ñì. íèæå).
Êàðòû
gvillage ; pandemonium ; fortress1 ; fortress2 ; skool1 ; skool2 ; potears1 ; potears2 ; potears3 ; utemple ; garden1 ; garden2 ; garden3 ; garden4 ; centipede1 ; centipede2 ; wforest$wforest_start1 ; wchess1 ; wchess2 ; rchess ; funhouse ; hatter1 ; hatter2 ; jlair1 ; jlair2 ; wforest$wforest_start2 ; hedge1 ; tower1 ; hedge2 ; tower2 ; hedge3 ; tower3 ; grounds1 ; grounds2 ; facade ; keep ; qlair .
Ïðåäìåòû
w_knife.tik ; w_cards.tik ; w_mallet.tik ; w_jackbomb.tik ; w_eyestaff.tik ; w_icewand.tik ; w_jacks.tik ; w_blunderbuss.tik ; w_demondice.tik ; w_ragebox.tik